Module Stdlib.Random
Pseudo-random number generators (PRNG).
With multiple domains, each domain has its own generator that evolves independently of the generators of other domains. When a domain is created, its generator is initialized by splitting the state of the generator associated with the parent domain.
In contrast, all threads within a domain share the same domain-local generator. Independent generators can be created with the Random.split function and used with the functions from the Random.State module.
before 5.0 Random value generation used a different algorithm. This affects all the functions in this module which return random values.
Basic functions
val init : int -> unitlet init: int => unit;Initialize the domain-local generator, using the argument as a seed. The same seed will always yield the same sequence of numbers.
val full_init : int array -> unitlet full_init: array(int) => unit;Same as Random.init but takes more data as seed.
val self_init : unit -> unitlet self_init: unit => unit;Initialize the domain-local generator with a random seed chosen in a system-dependent way. If a cryptographically secure pseudorandom number generator is available on the host machine, it is used to provide a highly random initial seed. Otherwise, a less random seed is computed from system parameters (current time, process IDs, domain-local state).
val bits : unit -> intlet bits: unit => int;Return 30 random bits in a nonnegative integer.
val int : int -> intlet int: int => int;Random.int bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0 and less than 230.
raises Invalid_argument if bound <= 0 or bound >= 230.
val full_int : int -> intlet full_int: int => int;Random.full_int bound returns a random integer between 0 (inclusive) and bound (exclusive). bound may be any positive integer.
If bound is less than 231, then Random.full_int bound yields identical output across systems with varying int sizes.
If bound is less than 230, then Random.full_int bound is equal to Random.int bound.
If bound is at least 230 (on 64-bit systems, or non-standard environments such as JavaScript), then Random.full_int returns a value whereas Random.int raises Stdlib.Invalid_argument.
raises Invalid_argument if bound <= 0. since 4.13
val int32 : Int32.t -> Int32.tlet int32: Int32.t => Int32.t;Random.int32 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
raises Invalid_argument if bound <= 0.
val int64 : Int64.t -> Int64.tlet int64: Int64.t => Int64.t;Random.int64 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
raises Invalid_argument if bound <= 0.
val float : float -> floatlet float: float => float;Random.float bound returns a random floating-point number between 0 and bound (inclusive). If bound is negative, the result is negative or zero. If bound is 0, the result is 0.
val bool : unit -> boollet bool: unit => bool;Random.bool () returns true or false with probability 0.5 each.
val bits32 : unit -> Int32.tlet bits32: unit => Int32.t;Random.bits32 () returns 32 random bits as an integer between Int32.min_int and Int32.max_int.
since 4.14
val bits64 : unit -> Int64.tlet bits64: unit => Int64.t;Random.bits64 () returns 64 random bits as an integer between Int64.min_int and Int64.max_int.
since 4.14
Advanced functions
The functions from module State manipulate the current state of the random generator explicitly. This allows using one or several deterministic PRNGs, even in a multi-threaded program, without interference from other parts of the program.
module State : sig ... endmodule State: { ... };val get_state : unit -> State.tlet get_state: unit => State.t;get_state() returns a fresh copy of the current state of the domain-local generator (which is used by the basic functions).
val set_state : State.t -> unitlet set_state: State.t => unit;set_state s updates the current state of the domain-local generator (which is used by the basic functions) by copying the state s into it.